#1  
Old 01-17-2006, 08:55 PM
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<------- the retard who can't do trigs =/ ya urm
1. never tried
2. want help
3. not good with comps
4. plz help
5. if not on topic dun waste time ty
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  #2  
Old 01-17-2006, 09:36 PM
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ask 3559 himself! hes a genius
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</div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE </td></tr><tr><td id='QUOTE'>crony: it was a "21,1" situation</td></tr></table><div class='signature'>
SSA owns EMP!
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  #3  
Old 01-17-2006, 10:30 PM
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=/ well i would if i could get on zone atm now would i?
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  #4  
Old 01-17-2006, 10:58 PM
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well this is what i did and its common sense.. open up a map on ur comp and go to trigs... and see what the maker did to make things do **** aha
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  #5  
Old 01-17-2006, 11:04 PM
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yeah...i mainly got mine from small blood
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</div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE </td></tr><tr><td id='QUOTE'>crony: it was a "21,1" situation</td></tr></table><div class='signature'>
SSA owns EMP!
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  #6  
Old 01-18-2006, 12:23 AM
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:s dun make sense to the computer blind/retarded =/
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  #7  
Old 01-19-2006, 01:59 AM
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lol off small blood :S
I myself think its confusing how he named it, but i didn't take the time to look at them...

If you want to learn on your own for triggers, download my maps or if you have them already, look at my map Blood of Ages -fix-. My 1st map, I labeled everything for beginners and such. Just don't edit it doesn't need it :P

If you just want to know like from here, just ask. I can usually tell you right away, like if you ZM me, or post on here...

TY for compliment skater? lol odd coming from you...
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  #8  
Old 01-24-2006, 06:25 PM
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.: TRIGGERS :.

The triggers are variables that contain Conditions and Effects. You can decide whether they are active from the beginning or not (You change if the Triggers are active or unactive through 2 Effects; Activate Trigger and Deactivate Trigger), if the trigger desription (if you have one) is displayed as an objective, if it loops forever and so on. To don't make you confused with all your triggers, make sure you give them names that explain what they're for.

.: CONDITIONS :.

Conditions are listed first in a Trigger (if you have any conditions). They are what they sound like. No effects in the trigger occurs until all conditions have been dealt with. Here's a list of all the Conditions available.

- Bring Object to Area
- Bring Object to Object
- Own Objects
- Own Fewer Objects
- Objects in Area
- Destroy Object
- Capture Object
- Accumulate Attribute
- Research Technology
- Timer
- Object Selected
- AI Signal
- Player Defeated
- Object Has Target
- Object Visible
- Object Not Visible
- Researching Tech
- Units Garrisoned
- Difficulty Level

That's all! Of course, there are sub-options in each Condition, but if you need help with a sub-option, post and ask for help ^_^ .

.: EFFECTS :.

Effects are what will happen when the conditions are met. Here's an example.
---------------------------------
Cond: Object Selected [Militia]
Efct: Kill Object [Militia]
Efct: Declare Victory [Player 1]
---------------------------------
'If a Militia is selected,'
'All Militia dies,'
'And Player 1 wins!'
It's quite simple when you've got a hang of it. Here's a list of all the Effects available.

- Change Diplomacy
- Research Technology
- Send Chat
- Play Sound
- Tribute
- Unlock Gate
- Lock Gate
- Activate Trigger
- Deactivate Trigger
- AI Script Goal
- Create Object
- Task Object
- Declare Victory
- Kill Object
- Remove Object
- Change View
- Unload
- Change Ownership
- Patrol
- Display Instructions
- Clear Instructions
- Freeze Unit
- Use Advanced Buttons

Wohoo! Done! Does that tell you something? Let's hope I didn't write all this for nothing ^_^ .
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  #9  
Old 01-24-2006, 06:25 PM
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lol i cant believe u did it though!
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  #10  
Old 01-24-2006, 06:30 PM
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^_^ Heh, it didn't take too long anyway. Hope it'll be of use for someone.
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  #11  
Old 01-24-2006, 08:10 PM
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yea lol thanks alot :blink:
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  #12  
Old 01-24-2006, 08:11 PM
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You're welcome
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  #13  
Old 01-25-2006, 06:21 AM
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or.... just dowload a trigger pack...from legendclan
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  #14  
Old 01-25-2006, 06:27 AM
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I would just do as they said and learn about trigs via other maps. Make sure you look at maps that work cause you don't want to waste time learning the wrong thing...
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  #15  
Old 01-25-2006, 08:38 PM
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lol if you got questions I made a title on this...

Skater said im a genius
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  #16  
Old 01-25-2006, 08:40 PM
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yep....agreed
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</div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE </td></tr><tr><td id='QUOTE'>crony: it was a "21,1" situation</td></tr></table><div class='signature'>
SSA owns EMP!
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  #17  
Old 01-27-2006, 01:47 AM
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Agreed? what you mean :lol:
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  #18  
Old 01-27-2006, 01:55 AM
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it means that i agree with 3559...DUH!!!!
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</div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE </td></tr><tr><td id='QUOTE'>crony: it was a "21,1" situation</td></tr></table><div class='signature'>
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  #19  
Old 01-27-2006, 02:04 AM
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Oh srry i didnt read the before one
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  #20  
Old 01-28-2006, 12:32 AM
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woah thats a lot of work crizzie
btw wat will the trig pag do?
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  #21  
Old 01-28-2006, 12:42 AM
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trig paks?
lol...

cmon... learn to make triggers... lame...
Learn by urself... the best way to get this stuff...
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  #22  
Old 01-28-2006, 02:24 AM
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I tryed making a map by copying down the stuff and i suxceeded yea dude its pretty easy just go in andd learn by urself its easy copy the stuff down off of another game thats the way i did it quick and easy
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  #23  
Old 01-28-2006, 02:27 AM
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and then once you've learned... come ask me, lightz, whoever on a specific trigger...
Bcuz I know practically everything bout triggers and their functions...

no1 wants to teach anyone everything...
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  #24  
Old 01-28-2006, 03:18 AM
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Yea dude lol its that simple listen to 3559 he knows what hes talking about
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  #25  
Old 01-28-2006, 03:43 AM
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i learned it myself man. its not that hard i didnt even have to copy and paste. you just have to know what actions they will do. i havent made a map in two years and i could probably do it right now.
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  #26  
Old 01-28-2006, 04:02 AM
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Easy way to learn trigs is to mess with already made scenz, and just fool around with those trigs.
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</div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (GnOm3 @ May 17 2006, 11:13 AM)</td></tr><tr><td id='QUOTE'>and as of now im adding a new chapter to this my z story because of this bs.</td></tr></table><div class='signature'>

</div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (GnOM3 @ May 19 2006, 09:05 AM)</td></tr><tr><td id='QUOTE'> im sorry if im prob next to vardan in skill* </td></tr></table><div class='signature'>
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  #27  
Old 01-28-2006, 06:13 AM
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at first i wrote down what did what on paper... so i got it right, then after u do it for a while, you get it...

I made a totally wak copy of soldier store to learn triggers...
Learned it all on my own...
Just takes the want to being able to learn.

People that want things done fast are people that don't make maps or have others make a map for them... like some map makers... who copy other maps, etc...
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  #28  
Old 01-28-2006, 12:42 PM
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Quote:
People that want things done fast are people that don't make maps or have others make a map for them... like some map makers... who copy other maps, etc...
I don't call people who copy other maps 'Map Makers' o_o . lmao! ^_^

Quote:
woah thats a lot of work crizzie
btw wat will the trig pag do?
Yeah, I know... I was quite bored =P . I've never heard of a Trig Pack before >_< .
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  #29  
Old 01-28-2006, 11:26 PM
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Me either what is a trig pack?
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  #30  
Old 01-28-2006, 11:42 PM
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idk... wtf is it...

copy like maps : sb, germs, real (practically all the same)...
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